Brickjab
Aim. Fire. Break every brick before it reaches the floor.
Free, no download. Works on phones, tablets and desktops. Log in to save your scores.
About Brickjab
Aim a volley of bouncing balls at a wall of numbered bricks. Each number is how many hits that brick can take, and after every volley the whole wall drops one row toward the floor.
Grab +1 rings to fire more balls on the next turn. Bomb bricks clear a whole neighbourhood when you break them. The run ends when the wall reaches the floor.
It is half geometry, half triage: you are always deciding which bricks have to go this turn and which can wait.
Screenshots
How to play
Aim a volley of bouncing balls at a wall of numbered bricks. Each number is how many hits the brick can take, and every round the whole wall drops one row closer to the floor. Grab the +1 rings to fire more balls, set off the glowing bomb bricks to clear a neighbourhood, and survive as many rounds as you can.
Drag on a touch screen to aim, then lift to fire. With a mouse, move to aim and click to fire. On a keyboard use the left and right arrows to aim and Space to fire. Tap or press Space during a volley to speed it up. P pauses and M mutes.
Levels and goals
Levels are set by rounds survived. Reach round 5 for level 2, round 15 for level 3, round 30 for level 4, and so on. The pill at the top shows how many rounds are left.
Tips
- Collect rings early. More balls beat better aim over a long run.
- Bank shots off the side wall to reach bricks behind others.
- Save bombs for crowded rows near the floor.
- Speed up a volley with a tap once you have seen where the balls are headed.
Features
- Rounds that escalate
- Bomb bricks and +1 rings
- Speed-up during a volley
- Drag aiming for touch
Guide
Controls
Bricks
Top scores
All leaderboards- 1 admin 1,066
Details
- Genre
- Brick-breaker puzzle
- Typical session
- 3 to 8 minutes
- Controls
- Drag, mouse or keyboard
- Scoring
- Score in points, ranked on the leaderboard
- Added
- 2026-11-06
- Price
- Free, no ads
- Made by
- Hamelton Software



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